In Cyberpunk 2077, a probable new glitch has been uncovered. When the player is on the phone, it appears like the water’s animation cycle is frozen. During a call, no other background animations, such as neon signs, appear to freeze. It’s also possible that this isn’t a bug in the first place. Rather, it may be a safeguard to maintain a consistent framerate.
Cyberpunk 2077 has a reputation for being an incomplete, unpolished game since its release in late 2020. It had a lot of glitches, speed concerns, and other drawbacks. It was subsequently removed from digital retailers, with developer CD Projekt Red providing refunds to players who were dissatisfied. Through the game’s modifying tools, Cyberpunk 2077 was even subjected to malware attacks. While patches and fixes have solved many issues, there are still a significant number of bugs.
ZARAtrusta N-1, a Reddit member, may have discovered a new bug. When the player character is on the phone, the water in Cyberpunk 2077 appears to freeze, according to a video they posted. And “freeze” does not imply that the water turns to ice, despite the fact that at least one commenter was astonished to learn that this was not the case. Instead of ebbing and flowing, the water becomes entirely static.
When you’re on the phone, the water in Cyberpunk 2077 freezes
When the phone call is finished, the water resumes its normal motion. ZARAtrusta went into additional detail in the comments about why they think it’s a bug. They claim they didn’t notice any additional freezes while running around a city with the phone.
Neon advertisements continued to run, as trees swayed in celebration of the victory. However, there is no footage to back up this assertion. Prior to a recent fix, at least one additional commenter claimed to have experienced the bug.
Another commentator speculated that it was a measure to maintain smooth frame rates. It’s not a completely crazy theory. In order to maintain a consistent FPS, several games employ such methods on tiny animations. This could be the case, given the abundance of performance changes. However, until there is tangible evidence, it is nothing more than speculation.
This is a small bug in the grand scheme of things, especially for Cyberpunk 2077. It has no negative consequences in terms of playability. It’s just aesthetic, and it’d be odd to observe during typical gaming.
Given that water in Cyberpunk 2077 is its own creature devoid of physics, as noted in the video’s comments, the FPS explanation holds more water (pardon the pun). Whether it’s on purpose or not, it serves as a reminder that Cyberpunk 2077 isn’t nearly the grandiose, ground-breaking game that its creators had hoped for. In some ways, it is groundbreaking. Water does not freeze that quickly even in nature.