Starfield E3 Trailer Was Created Entirely In-Game

Starfield E3 Updates: The preview presented at E3 was produced fully in-engine with Creation Engine 2, according to an Art Station post by the Starfield trailer’s lighting artist. Starfield is a highly anticipated game by Bethesda, the company best known for its game series The Elder Scrolls and Fallout.

It was first revealed at E3 2018. Almost little information has been released concerning the intriguing new title for the laureate.

A teaser trailer for Starfield, dubbed “Skyrim in space” by Todd Howard, was shown to the public at the Xbox and Bethesda Games Showcase at E3 2021.

A gorgeously drawn moon-like terrain and future technology in the shape of robots, weapons, and spacecraft are shown in the game’s teaser. While the teaser was cinematic in nature, it was discovered that no ex-lovers were involved.

Starfield E3 Trailer

Gamereactor

“Using our own Creation Engine 2, we created this entirely in-game without any cinematic tools. Working closely with the director, Istvan Pely, I assisted in art direction for anything lighting and mood-related.”

With the most recent Starfield announcement, the majority of the game’s idea and narrative, as well as the capabilities of Creation Engine 2 in real gameplay, remain a complete mystery.

So far, one of the most popular (and only) theories based on the teaser is that the game will include crafting and colony development. Starfield is planned to be released on November 11, 2022, which means that there might be a sequel.

25 Years of Making!

Given that the new trailer was shot entirely within Bethesda’s new game engine, it can be assumed that not only is the technology at the company’s disposal more advanced given the new generation of gaming hardware but that there is also a talented team of game artists and developers utilizing these tools to their full potential.

When Bethesda claims that the game has been “25 years in the making,” it appears to be genuine.

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