Dead Space Remake Might Include Cut Level Design Content

Dead Space Remake Updates: According to a recent interview, EA Motive’s forthcoming Dead Space remake might feature some deleted elements from the original. While ahead of its time, the original 2008 release was nonetheless bound by the hardware of the time. With the Dead Space remake having certain enhancements, stuff that was difficult or impossible to add in the original may see the light of day owing to contemporary technology.

The original Dead Space series centered on Isaac Clarke, a space engineer, and his horrific battle against a horde of alien-zombie hybrids known as the Necromorphs.

The game’s disturbing tone, precise gameplay, and claustrophobic level design were all appreciated. Because the now-outdated technology of the sixth console generation could focus all of its power on smaller, more realistic settings, the level design was a particularly helpful benefit.

The narrow field of vision let Votive get the most out of the technology they were utilizing without losing the game’s fundamental horror elements, thanks to the game comprising primarily of tiny, dark hallways. Only the tiniest slivers of fresh information have surfaced since the reboot of Dead Space was shown at EA Play this year.

All About Dead Space Remake:

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Among these tidbits of information was a suggestion that level stuff that didn’t make it into the original may be included. Creative Director Roman Campos-Oriola stated in an interview with IGN that the remake’s levels are being constructed from the ground up based on the original 2008 release: “What’s funny is that you can see some of the team’s revisions before to shipping,” says the author.

“You can see some corridors that they intended to build originally in a specific manner, and then you can see why they altered it due to technical restrictions,” Campos-Oriola adds. He doesn’t go into much more information than that, but his remarks support the notion that the next Dead Space is a remake rather than a remaster or re-release.

More than just flashier graphics are now possible thanks to modern game technologies. Newer games have near-instant load times, more spectacular visual effects, and huge, intricate landscapes, paving the door for games with levels that would have been impossible to create ten years ago.

While it’s unlikely that many fans of the original would desire the remake to have less claustrophobic levels, the prospect of additional branching pathways, particle effects, or better intricacy is intriguing.

There’s still a lot to learn about this forthcoming remake, but it appears to be a big move for the brand, bringing it into the current gaming era. With the Mass Effect Legendary Edition remaster earlier this year, EA made some significant enhancements, and the Dead Space remake maybe even better. Because a new Mass Effect game has already been confirmed, this game, with all of its technological upgrades and features, may serve as the foundation for a new chapter in the franchise.

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