Why Citadel Is The Best Mass Effect DLC

Mass Effect DLC Updates: The Mass Effect series has various DLC, each one of which helps to either develop the ongoing gameplay or story of the iconic trilogy. The new focus is provided to the franchise and its variety of DLC in particular with the release of Mass Effect Legendary Edition. After all this time, it seems that numerous fans see the Citadel DLC as the best Mass Effect content for playing through.

Mass Effect Legendary Edition is a remaster of the initial three games, likewise including pretty much every DLC which were released for Mass Effect when it came out before this May.

The entirety of the original trilogy could be experienced by both the new and returning players, including all of its side substance, along with visuals that are updated and gameplay. Meanwhile, a portion of the series’ DLC added only new weapons, armor, or further customization choices, others added questlines and story content to additionally flesh out the story of Mass Effect.

One of the DLC that included Mass Effect 3 is Citadel, and this acquaints players with over a dozen of missions just as different new locations as well as enemies. However, notably, the Citadel DLC included other 8 temporary companions – returning crewmates from the past entire in the series who can fight once again alongside Shepard during the DLC’s missions.

This feature assisted with separating Citadel apart from the majority of the franchise’s other DLC content and is even a larger part of the reasons why the fans are considering it the best from the series that has to offer.

Citadel’s Tone Sets It Apart From Other Mass Effect DLC

ScreenRant

It can be well-argued for the main focus on the companion of the Mass Effect series of the Citadel DLC. If we go through the DLC’s main questline – which itself is loaded with banter and sufficient opportunity for some conversations with crewmates – Shepard is offered the opportunity to host a party, by inviting each surviving companion from across the for meeting each other and interacting with one other and with the player.

Few one-on-one missions are included in Citadel, most quite the game having the romance option, helping with fleshing out the relationships that BioWare has spent in creating and developing three games. Even in the spotlight, even absent companions were there in some form or another. It’s significant, however, that part of why this specific emphasis was well received was a result of the backlash that preceded it.

The original completion of Mass Effect 3 was criticized highly when it released initially, being referred to as too prohibitive and confusing for serving as a proper conclusion to the trilogy that fans are waiting eagerly for the following years. Many considered it sudden, disjointed, and disappointing overall. For the release of the Extended Cut DLC, the outcry was sufficient to prompt, helping with further wrapping remaining details in the conclusion of Mass Effect 3.

On the other hand, The Citadel DLChelped players giving one final “hurrah” with the companions they’d become attached to prior to moving into the tragic end of the series. The light-hearted and comical running through Citadel, also the sincerity of how it expands upon Shepard’s relationships, serving as a welcome respite from the story of war based on the remainder of the game – which might clarify why Citadel is still broadly regarded as the best that is released till now.

Leave a Comment