Cyberpunk 2077 Updates: CD Projekt Red announced that Cyberpunk 2077 multiplayer will be “reconsidered”. It may seem a shame, but the best option would be to cancel it.
Cyberpunk 2077 should get a free online multiplayer mode that users can use to wreak havoc with their friends in Night City. Those plans were suspended indefinitely when CD Projekt Red announced that it had “reconsidered” its plans for an online component for Cyberpunk 2077. Open world games of the future.
Cyberpunk 2077 was one of the most controversial game releases in recent history. The game was negatively impacted by fatal and occasionally breakthrough bugs that resulted in Cyberpunk 2077 being removed from PlayStation Store.
The difficult starting conditions led to several class-action lawsuits. Demands from angry players. Besides, CDPR even suffered a ransomware attack in February that halted development for weeks and leaked corporate data.
Cyberpunk 2077 Multiplayer Details:
The company still managed to release updates for such inconvenient months. Even so, there are still serious problems in Cyberpunk 2077, even after Patch 1.2 shipped with 500 fixes.
Therefore CDPR should cancel all plans for the multiplayer mode. Cyberpunk 2077, so you can use all your development powers to deliver the single-player experience you promised.
CDPR hasn’t completely given up on its efforts to bring Night City online. Company President Adam Kiciński said the development team is “focused on getting all of our franchises online one day” after it was revealed that it was rethinking multiplayer plans for the game.
The concept is a natural idea of the game. Science fiction on paper, especially given the huge popularity of Grand Theft Auto Online. However, given CDPR’s ambitious plans for the sound of the multiplayer element of the game, it would be unwise to expand a franchise if the original content still needs improvement.
Although the game was the first single-player game to have more than a million players on Steam, interest in the game has ceased. A month after launch, the game would lose 79% of its Steam players (via TechSpot), a serious red flag that suggests that many players may not be interested in multiplayer.
Besides, in an interview with Eurogamer in 2013, Kiciński suggested viewing multiplayer as a “dedicated and separate product” developed by an “independent team”.
This statement was published eight years ago, so the plans for the multiplayer component of the game may have been completely revamped. However, it has been almost four months since its release, and players continue to report serious single-player issues and bugs.
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