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Elder Scrolls 6 Map Waypoints Should Use Ghost Of Tsushima’s Wind System

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Elder Scrolls 6 Updates: The Elder Scrolls 6 is expected to be the most challenging open world ever released by Bethesda. Therefore, it should cover the guidance wind of ghosts on horses.

It may take several years for Bethesda to create The Elder Scrolls Six, but fans hope it is one of the greatest open-world role-playing games of all time. Mark waypoints to track your next destination.

These symbols are useful for traversing Tamriel, but can cause visual confusion and may interfere with immersion. Therefore, Bethesda should adopt the clever “wind guide” of the Tsushima system.

The epic samurai of Sucker Punch Productions does not use landmarks or minimaps but uses gusts of wind to guide players through tasks. As a result, users no longer need to constantly return to the world map or unconsciously walk towards the markers, but can continuously enjoy the wonderful world of Tsumagi Island on horseback.

Elder Scrolls 6 Other Details:

It is too early to say what “The Elder Scrolls 6” looks like, because it will not be released until Bethesda’s new sci-fi game “StarCraft” comes out, which may still have a long way to go.

Screen Rant

Bethesda has pioneered decades of open-world gaming, and according to reports, TES 6 has taken advantage of a huge technological leap even in the company’s most memorable version.

TES 6 has been optimized for “the huge world we want to create, not only in graphics but also in terms of processor and data transmission.” These updates are easier to access without confusion in the HUD.

There are rumors that “The Elder Scrolls 6” is a survival game, which may mean that players will need to find supplies to stay healthy and weatherproof. Howard even stated that TES 6 was designed for ten years of games and was “lower cost.”

With so many details, The Adventures of Leitwind on Tsushima Island ensures that players will not be bothered by too many menus and maps, and will not be able to enjoy the open-world Bethesda is preparing.

Even after playing “Skyrim” for hundreds of hours, players still discover new secrets, which are lurking in snowy cliffs and dark caves. If this is the case in the 2011 “Elder Scrolls” game, then TES 6 may have more exploration space and puzzles to solve.

Bethesda may be released in 2026 or later, so it may make every effort to make the 15 years of work in The Elder Scrolls 6 work.

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