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Magic: The Gathering – Check Out What Commander Legends’ Blue Cards Offers

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Magic: The Gathering Updates: Magic: The Gathering Commander Legend’s legendary blue cards are quite amazing. It’s all about Pirates, spell crafting, transforming, and self-milling.

Magic: The Gathering’s freshest draft set is the historic Commander Legends, the first of its sort. In it, players will utilize the guidelines of the Commander configuration to assemble and utilize their booster draft Limited decks, focusing any deck’s color and methodology around an incredible officer or two.

Each shade of mana offers something special to this form, and blue is unquestionably a bustling color.

Each of the five hues has assorted portfolios in this deck, and blue mana has put resources into methodologies going from Pirate aggro to self-plant and artifacts, also shapeshifting (the exemplification of blue).

Players who find blue cards in their packs should realize how to deal with them, and fortunately, they have a wide range of practical courses to take.

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Blue Steel

Blue has consistently been the shade of ingenuity, double-dealing, figments, planning for the future, and more, and that is evident in Commander Legends.

Probably the best procedure in this set is revolved around artifact cards, which was likewise the situation for blue mana in Double Masters.

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Despite the fact that Commander Legends isn’t so artifact heavy as Double Masters might have been, this is as yet a practical procedure, from its animals and moments/sorceries to the relics themselves.

Magic: The Gathering: High-Seas Raiders

Image Source: Rock Paper Shotgun

Blue mana all in all isn’t known for its animosity, however, Commander Legends makes a special case. Mythical beings and Pirates are clear ancestral paradigms for the draft, and blue mana does its part to make the Izzet Pirate deck a reality.

Not at all like red mana, which centers around burn impacts and aggressiveness/stomping for this clan, blue Pirates are about avoidance and card advantage.

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Spellcraft, Self-Mill, and More

In the event that blue mana isn’t fiddling with relics or ravaging seaside towns, then it very well might be zeroing in on self-mill, which is a specialty technique in Commander Legends.

For instance, Deranged Assistant can process one and tap to add {1} to the mana pool, and Court of Cunning can process quite a few players, including its regulator.

This plant can fuel cards like Skaab Goliath, which needs animal cards in the cemetery to an outcast, and it can fuel the Encore technician as well.

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